This is a collection of player-accessible lore for the Turn of Fortune’s Wheel campaign, including locations, NPCs, artifacts, and key concepts discovered throughout the adventure.
Locations
- Sigil - The City of Doors, neutral ground of the planes
- Mortuary - The mortuary of Sigil
- Smoldering Corpse Bar - A popular tavern in the Hive Ward
- Fortune’s Wheel - The casino that never sleeps
Artifacts & Concepts
- Mosaic Mimir - A fragmented construct meant to record the current state of the planes
NPCs & Beings
- Annam - An enigmatic Giant God
- A’Kin - The Friendly Fiends Proprietor
- Parisa - A tout the party hired long ago
- Jex - Mortuary Staff
- Fellik - A petitioner in search of his father, and something else…
- Morte - A talking skull, and your first friend
- Amod Ka - A mercy killer on the hunt
- Shemeshka the Marauder - The proprietor of The Fortune’s Wheel.
- Verdax the Resonant - A powerful entity, trapped in a bell